Whoot, my first post! I hope reviews are okay to post here >_< I finished my finals and, to my disappointment, completed Far Cry 3. I wasn't sure whether or not to post this here because I don't know how it'll be received but I think it'd be good for discussion.

THE GOOD
- I got this game for $5. Wish I got it for free.
- Ubisoft never disappoints when it comes to scenery, nature, and the animal animations and clippings.
- Gameplay mechanics are wonderful; very much like Assassin's Creed in FPS style. You've got the synchronizing in high places to map out locations, gain more ways to kill/stealth as you progress, do sidequests that don't have anything to do with the main mission, etc.

THE "F**K NO STOP THIS NOW" (TRIGGER WARNING: racism, sexism, rape; CONTAINS SPOILERS)

It's a long list of bad with a bit of profanity so prepare yourselves. If you found this helpful, please rate up on Steam so that it stays visible as it's one of the few honest reviews. Lots of Far Cry 3 stans but I expected it.
So I just finished A Link Between Worlds and man, that was a fun game. There's a lot in common with A Link to the Past, which I've also played, so it did make it a bit easier in some of the boss battles. But what I enjoyed the most is how they expanded past the earlier game.

cut for length and mild spoilers )

Anyways, I had a lot of fun with A Link Between Worlds and I had a very hard time putting the game down. (The Save option suggested that I take a break very, very often.) Has anyone else played it yet? What did you guys think?
I just thought that this might be of interest. :)

Humble Bundle is currently running a bundle deal with WB - you can set the prices for the prequel games to Arkham Origins, and choose whether you'd like the money to go to charity or the creators or HB or split the money around.


Who's afraid of the big, black Bat?
Celebrating Batman: Arkham Origins, the recently-launched third installment of the award-winning Batman: Arkham franchise, the dark knight headlines the Humble WB Games Bundle!

wbgames_newsletter
buy
Pay what you want for Batman: Arkham Asylum Game of the Year Edition, F.E.A.R. 2: Project Origin, F.E.A.R. 3 and The Lord of the Rings: War in the North. Beat the average price, and you’ll also unlock Batman: Arkham City Game of the Year Edition and Scribblenauts Unlimited. All games are available on Steam for Windows (Arkham City also available on Mac).

charities
Support charity. Bundle buyers can choose how they want their purchase allocated: between the content creators, WB Games, and the charity, We Can Be Heroes. With your help we’ve raised more than $25 million for charity!

The Humble WB Games Bundle is here for only two weeks, so make sure you get it before it's gone!.

Love,
Humble Bundle
Hey there. I'm on my second play through on Mass Effect. My Sheppard is a female, which I suppose is to be expected. If at all possible, I play my characters as women. I was wondering, do those of you who play ME play as male for another perspective, like some men will play through as a woman. Or do you simply play through as women? If so, why?

Personally, I think I'll always play ME as a female. I mean, most games don't offer the option to change the sex of the main character. Thing is with ME, it feels awesome being the hero as a woman. The one person who changes the fate of the galaxy. I kinda love it.

I love ME, and will probably play through a bunch more times. Thanks to the multitude of starter options, I can't imagine this game would ever get boring.
Hi! I saw that there was an introductions tag, and therefore inferred that introductions were allowed. So I'm gonna make one.

I'm Sophia. I'm twenty years old, and I like video games. I mean, not to be vague; I've put like a thousand hours in Guild Wars (still, to this day, still playing), I've only just beaten Diablo II with a friend, I've restarted my Pokemon Emerald save on a Game Boy Micro a friend sent, and I always check out the Humble Bundles, indie developers, etc. I have a Steam account -- it's Chiaro.

I'm really new to Dreamwidth? But there's also something intoxicating about it. I feel like a member of a (somewhat) esoteric subculture; I feel like there's something a bit more tightly-knit about it all. It's really nice. I'm still navigating the community scenes, though; there's no easy way to see top communities in a handy directory beyond 'recommendation' pages several years old.

I'm also a trans girl; I've been taking estrogen for about 14 months and live my life presenting female, etc. etc. I don't think it defines my identity as something, well, separate from 'geek femininity' (whatever that is) but my opinions are somewhat informed from a more trans-focused feminism. I mean this as an aside for the future, haha.
Source

When we tell a story about oppression, why do we tell it through this lens--why are we placated/comforted/soothed by the idea that the oppressed are as awful as the oppressors? How would this game play out if Elizabeth were the point-of-view character, or a black man?

I’ve thought about this subject a lot because I like playing narrative-driven games (such as they are).

The standard narrative for video game stories depend upon the social position of a powerful white man. Characters need to be in good physical condition to run, jump, and shoot. They have to be granted some power (plasmids, magic swords, augmentations, biotics) to give them an advantage over the common rabble. They need to logically fit into a job that usually has some martial training, where a female or a poc would stand out (police officer, soldier, space marine, warrior). They have to be able to move freely and often blend into the crowd without being noticed. We have to see their slaughter of other people as justified and not a threat to a desired order. They can kill with impunity. Their job is to be a savior, someone who people automatically turn to for help, and so everyone else is intrinsically inferior to them. Many of the items in Peggy McIntosh’s Invisible Backpack are essential to the progression of a video game story.

And they have to fit the perspective of the “average” gamer: white, male, middle class, straight. Anyone who falls into the other categories is probably used to playing the standard video game hero, but playing a black man, say, or a lesbian would require these gamers to assume an identity that is not the norm, and that operates under cultural assumptions that assume a diminished agency.

And the problem is compounded by this standard perspective, and the power it assumes, dictating the plot as well. Dragon Age and Mass Effect gave multiple character options: male and female players had almost identical storylines, could pursue romances with NPCs of both gender, and could customize their appearance to reflect other ethnicities, although the default was white. But these choices didn’t change the story to reflect female, gay, or poc experiences. The game just took the standard white-guy story and gave it another appearance.

Despite many people thinking that the voice actress for female Shepard in Mass Effect was superior to her male counterpart, 82% of ME3 players chose to play the male version, according to a Bioware survey. Yes, more and more women are playing video games, but we are in a cycle of game designers basing their characters and narratives on the “standard male player,” these games primarily appealing to the experience of “standard male player,” and then claiming that they (the designers) are only reflecting what the public wants.

But I think the problem goes further than representation. The standard story progression itself depends upon privilege. And until we find another model, one that AAA game makers feel is profitable to make, we're going to see the same stories again and again.

That being said, I play the hell out of these games.
http://www.kickstarter.com/projects/cyaninc/obduction

New game, new setting/universe, single-player adventure game in the Unreal 4 engine. Only will happen if it gets funded! I'm so excited about it ^__^

I occasionally feel weird about being such a huge, outspoken fan of the Myst series--I'm a girl, and Myst is so often dismissed by "hardcore" gamers, so it's easy to feel like I'm not helping the "girls are Real Gamers too, darnit!" cause. But you know what, I love what I love!

Anyone else have fond memories of the Myst games?

ETA: in case anyone else is both a Myst fan and likes tabletops, there's also a Kickstarter for a Myst/D'ni RPG based on the FATE system :)
http://www.kickstarter.com/projects/1748001141/unwritten-adventures-in-the-ages-of-myst-and-beyon
ororo: (Default)
([personal profile] ororo Sep. 2nd, 2013 11:58 am)
A big yay to the wonderful people at Evil Hat. I wasn't terribly familiar with the Fate system but a friend from the Overthinkers pointed me and my sweetie towards their kickstarter a while back. We have the book, sweetie also got the accelerated version.

My darling Nexx's book was dinged pretty badly on the corners, but the Evil Hat guys had had word of that happening to others and offered free exchanges. Nexx ended up getting in a little late, so they told him not to bother with sending the dinged one back.

The book is easy to follow, the game is seriously big on the interactive part of storytelling. I also like that the sample game they use has equal parts men and women and one of the women is the GM.

Loving the game. I also found an iPad app with the character sheet for $2.99. Worth it.

For those unfamiliar, when you create a character, you don't roll things up or use a point buy. Instead, you choose from a list of skills that you might be average, fair, good, or great. These get set up in a pyramid, most expertise on top. You create "aspects" which are best translated as motivations for your character.

Your dice are 4 6-sided fudge dice. Two +, two - and two blank. There is much less arithmetic. For example, my Ninja is great at fighting, so she starts with a score of 4. I role the fudge dice and/subtract. Say I rolled +2, I can say, "That's a great roll, she punched the bastard and broke his nose."

I am not being paid for this endorsement. :) If you love the storytelling aspect of pen & paper RPG's, give it a whirl. You can use any setting.


I heard about Gone Home from The Mary Sue. A mystery game where you come home from a year abroad to find your parent's house empty and your family...not where you expect them to be. It sounded like just my type of game - story-based, exploratory, mysterious and more or less a point and click. Something I could lose myself in for a couple of hours on a Sunday night. I went to Steam, bought it, and played it through in one sitting.

After that I foolishly went to the game forums and read some of the posts, thinking to find some fellow enthusiasts. Never read the comments, I should know this by now. Despite a Steam metascore of 90 (that's pretty darned impressive, Portal got 90 for instance) a lot of posters seemed confused by the lack of things to kill. Now, don't get me wrong, the game I bought before this was Space Hulk, and I'm still online playing Space Marine. I also like exploding things, shooting at things, sniping at things and hacking at them with my bladed weapon of choice. But if you go into Gone Home expecting to go to town with your assault cannon, it's not going to be the game for you.

If all you'd like is a summary of what to expect, see below. No spoilers.

Genre: First person, exploration, story discovery, mystery, clue hunting.
Feel: Creepy and atmospheric. Nostalgia.
Ease of play: W/A/S/D keys to move, mouse to click. Very simple.
Length: 1-3hrs, depending on how fast you play. It took me 2hrs being thorough, but I didn't get lost or miss clues.
Replayability: None. I consider this a one-shot: once you've got the story I can't imagine playing it through again.
Personal rating: 8/10.

For some screenshots, a bit more detailed discussion of the game, and still no spoilers, I have a post up here.
My first stint at being a DM (D&D 4e) came to an abrupt halt during yesterday's session. We had a nice bit of role-playing as they were thrown out of town and decided where to go next.

Then they were ambushed by a "tax collector" and his guards. And his pet cat. Okay, the cat was a displacer beast, a small one (gotta love customizing monsters).

The problem with this situation, is it wouldn't be logical for the enemy to run away or take them prisoner. I fudged a lot of the damage, but the guards overwhelmed the party (though the Avenger did take down the tax collector).

Maybe I shouldn't have had six guards. Or made them bugbears.

One of the party ran away, so it wasn't a Total Party Kill. I was kind of abashed, but the guys were great about it. They thought it was a great battle, they're happy to play in the world again and I got some great compliments on my storytelling.

I'm going to take a break for a bit. We're going to play Fate for a few weeks, then my boyfriend is going to start up another 4e campaign. I know he wants to do a modern-day setting at some point, but Fate character-generating is a long process, as much as he likes the rules of the game.

I have a ninja for the Fate game, and a predator druid with an alternate wolf form for 4e already created.


Only a little over 6 hours left on auctions! Starting bid prices are super-cheap: $ 0.50 USD! (Prices may rise quickly due to bidding!)

I'm selling this DS Lite and assorted games because I get rather motion-sick while using the Nintendo DS! As a result, I've had the system sitting around for years. Rather than have them gather dust, I've decided to list these items on eBay.

Nintendo DS Lite White Handheld System on eBay

Nintendo Game Boy Advance Game: Legend of Zelda: A Link to the Past (2002) on eBay

Nintendo DS Game: Animal Crossing: Wild World (2005) on eBay

Nintendo DS Game: Diddy Kong Racing DS (2007) on eBay

Nintendo DS Game: Super Mario 64 DS (2004) on eBay

Go here to see all my eBay listings.

Shipping: I can combine shipping if you buy multiple items.

Shipping Outside USA: The shipping price of $3.75 is for shipping within the continental United States. If you're outside of the country, I'd go and get the price from the post office, and then let you know how much it would cost. :)

Feedback and Returns: I have good eBay feedback and a long-established account. Unfortunately, I can't accept returns because I'm leaving the country!
We've just bought a wii u (child's birthday) along with Nintendoland and Lego City. Child is disappointed because the game we bought it for is only on the 3DS (Luigi's Haunted Mansion? I guess it MIGHT be on the wii u later? Or not?) and lolariously enough, the game I wanted (The new Animal Crossing) is not either. Hooray for researching those big purchases, team. /o\

Anyway, I'm wondering if anyone has any recs for wii or wii u games I might like? I am very much a beginner and like good stories, beautiful art, funny things and weirdness, puzzles.

Games I have liked/am enjoying:

-Glitch (so cute & funny!) - online
-The Cave (LOVED this one.) - Xbox
-Mini Ninjas (adorable!) -Xbox
-Keflings games (addictive) - Xbox
-Kingdom of Loathing (weird funny) - online
-Quidditch World Cup - ps2
-Harry Potter Lego - Xbox

Classics I loved: any kind of Tetris/Dr Mario, Rogue Squadron.

Platformers tend to stress me out but I'm trying to be less of a baby, so maybe ones meant for kids. I am shit at jumping, okay. //hopeful face//
ororo: (Default)
([personal profile] ororo Jul. 15th, 2013 02:56 pm)
Rather well, actually. The guys seemed to enjoy the opportunity to play different parts for a little while. I also put them in a fight with a dragon earlier, so there was plenty of die rolling.

For anyone running a game with traps, do you have any suggestions? My narrative in describing traps and working the skill challenge feels really forced and awkward. I also got snarled at for making the trap too difficult. it was a DC 25, and the rogue kept rolling below a 5. After some discussion, I dropped the DC to 22, and then he rolled over 14 four times in a row.

I have a couple weeks before the next session, which is good. The people who sent the assassins after the party are now going to find out they're alive. The Avenger trying to serve two masters is going to have a lot of trouble to deal with. See, he told one of his patrons that he'd killed the necromancer . . .
I am loving the DM hat, and am also reasonably thankful that we have a few weeks between sessions so I can prepare.

Last session, I got a very high compliment. One of the players really prefers role-playing and story over combat, partly because he loathes the way D&D 4e manages combat. I had set up a bar fight (gotta have a bar fight here and there), and the compliment was he really enjoyed it because I had incorporated it well into the story. I haven't been one for random encounters.

This coming session, I am hoping to again make the best of both words. I have been torturing one of the characters with moral choices (he seems to be enjoying it) and instead of letting himself be initiated into an evil cult, he attacked. There is a chapterhouse to sack and a dragon wyrmling hanging out in the sub-basement. There is also the inquiry into the bar fight. It seems an elite member of the Church's enforcers was killed after attacking some of the patrons. (she was actually forced to attack by one of my PC's. My boyfriend, as it happens, who is playing a character with PTSD and who is a manipulative bitch of a psion).

So, I'm giving folks what I hope will be an opportunity to role-play something else. Part of this is because sometimes these guys get bored with characters and kill them off. So they're going to also play some witnesses to the bar fight.

Wish me luck!
Good morning, gamers. :)

I have some news. I know I'm the most active in this comm, but this morning I made my own gaming comm so I'll most likely just be posting there (but I'll read here, too.)

It's called [community profile] i_love_games and it's focused on video games (any) because that's all I play. I know I've been less active in this comm for a month or so, but I'm going to go back to posting more often in my new comm.

The moderators of both the gaming communities on dw are the same I think and they haven't been active in years. That's a main reason I made my own. I would love it if people joined me there. :) You know I've spent months in this comm trying to revive it and now I wanna do the same only with my own community. :) Gaming is not dead dammit! :)

I have an intro post and a regular post about the various games I played yesterday. :)
Played a new game of Anna: Extended this morning. :) I've gotten to the point where I was before only I used a walkthru to retrace my steps to make sure I saw all the events/intuitions. :) Now I'll continue on like normal as I have a save point there. :) An event I missed was pretty creepy. I'm glad I went back and saw it hehe. :)

Still been continuing my Icewind Dale adventure. :) I made it to level 4 of Dragon's Eye. I had to run after defeating the high snake priest and his entourage because there were many more snake people and some trolls chasing me and my people were hurt very badly and no more healing spells. It's kind of bothersome because my ranger had 177hps with a cheat and was down to 49. How can any parties survive that sort of punishment in a normal game? And this is on easy mode hehe.

Farmed in Rune this morning too. (I got up at 5:30am EST)

I can't remember if I talked about the last mission of Great Big War Game yesterday or not. I'll just repeat myself and say I didn't have to restart it and it was much easier than the last one. The next one I have to survive for 7 turns. I guess I will find out how overwhelming the army coming at me is hehe.

That's all I can think of. :) I caught up on sleep yesterday and last night. :)

Have a bit more money left at the end of this month than I thought I would, so I went ahead and bought Gobliiins pack (1, 2, 3) off Good Old Games. $3! They are old p&c adventures. Plus, you know... GOBBOLINS! :D
Good morning! :)

My brain is mushy. I just spent about 75 minutes playing Midnight Mysteries 3: Devil on the Mississippi. I unlocked Unlimited Hidden Objects Mode with an achievement!!! :D The story is really good. I love this series! :D I have one more after this one. :)

I also played some more Icewind Dale yesterday! Little aggravated because I was in the second cavern area of Dragon's Eye and could NOT find the door hotspot to get to the third area. Took like 15 minutes of mouse searching and was behind a shred of map I hadn't uncovered. -_- I don't remember ever having a problem like that in the game hehe.

Of course, I also played some Runescape. I am very close to level 84 Agility! High agility is sexy. :3 There are some skills that just make me excited to level in. :)

Continued Police Quest 3: The Kindred. I've got a search warrant I'm about to deliver to a crackhouse! And man it does look like some crackhouse haha. Only it has a steel door and metal barred windows with boards over them too. Oh and let's not forget the couch and car on blocks outside with no hood. XD

I am a bit annoyed that the game says the antagonist is schizophrenic. :( People always blaming crimes on mental illness. But I digress and I'm not going to continue on about that. :P

I started up a game of Leisure Suit Larry: In the Land of the Lounge Lizards. (VGA) I had Larry screw a hooker and he caught something so horrible the game ended. :P LOL this is a funny game, but annoying with all the developers & writers of the game references.

Hmm early yesterday morning I tried out Might and Magic: Book 1. Yeah, not my thing anymore. It's a dungeon crawl in maze-like areas with crappy 1st level characters who half the time die in one fight because all they have to start with is a club no matter the class. And how do you put a poisonous dart trap that kills 2 party members in a LEATHER SACK?! -_- Lol, I gave up. I'm going to skip ahead to #3 next time I'm in the mood and see if there's some nice improvements. Like, you know, a save game option. :P Oh and Raptr doesn't track M&M 1. I don't know why. You can't add it to your games collection because it's not even listed.

OH! I progressed another mission in Great Big War Game! That one was HARD! I had to restart twice. I guess it's just going to continue to get harder until I give up. :P

That's all I can think of for now. :)
Hooray me! I got "Good Ending" in Anna: Extended. Because I'm not that insane. :P It's not over though. There's 8 endings. :)

I just had to check a walkthru to see what I needed to do to progress. I would never have thought to do the next step.

I think this game has creeped me out now. Gonna do something else. :P

Oh and Anna regular has a lot of different puzzles. I didn't know that, but I haven't tried it. :)
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