http://www.kickstarter.com/projects/cyaninc/obduction

New game, new setting/universe, single-player adventure game in the Unreal 4 engine. Only will happen if it gets funded! I'm so excited about it ^__^

I occasionally feel weird about being such a huge, outspoken fan of the Myst series--I'm a girl, and Myst is so often dismissed by "hardcore" gamers, so it's easy to feel like I'm not helping the "girls are Real Gamers too, darnit!" cause. But you know what, I love what I love!

Anyone else have fond memories of the Myst games?

ETA: in case anyone else is both a Myst fan and likes tabletops, there's also a Kickstarter for a Myst/D'ni RPG based on the FATE system :)
http://www.kickstarter.com/projects/1748001141/unwritten-adventures-in-the-ages-of-myst-and-beyon

From: [personal profile] jewelfox


I loved playing the original Myst, even though I had to keep looking up hints. >_>;

I got Riven and Myst III so I could play them with my mother of origin, but we never did, and I've put off actually playing them myself. I've listened to the Myst III soundtrack a bunch of times though, and I always loved the whole "books and fantastic worlds" thing the series has going on.

I tried Uru Live but couldn't really get into it. :\ It didn't seem to explain very well what I was supposed to do, and the controls were really awkward. It seems like the kind of game / series that's just begging for an FFXIV: A Realm Reborn style modernization and remake, though.

EDIT: FATE I always found kind of confusing. Coming from someone who grew up on d20. I looked at the new edition and it seems kind of neat but I still have trouble wrapping my head around such a strongly narrative-based system. Plus the original had really complicated skill and stunt rules, it felt like. I could just be biased though, I know d20 / Pathfinder have their share of complexity. >_>
Edited Date: 2013-10-19 06:47 pm (UTC)
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