I've been a member for a while, posted the odd comment in response to entries, but never posted an entry here myself. I just made a post to my own journal in regards to all the discussion that's going on around the Internet's gaming circles about BioShock: Infinite, Elizabeth and her art design, and wanted to share my thoughts here and see what you guys made of it all. So here's what I posted to my own journal verbatim:


The never-ending debate on the portrayal of women in media and what constitutes sexism and exploitation rages on in the gaming community. Recently, Ken Levine, creator of the BioShock series, has spoken out against those who have of late been focusing on the bust (and not much else) of Elizabeth, the female lead in the soon-to-be-released BioShock title, BioShock: Infinite.

First, meet Elizabeth ...



Now here's what Ken Levine said:

"You know, I think there's two questions there. One is 'does she need to be pretty?' and another is 'does she need to be voluptuous?' or whatever. In terms of her body type, I think certainly people on the Internet have spent way more time thinking about Elizabeth's chest than I have. It's something I've barely thought about.

"I've spent way more time thinking about her eyes than her chest because eyes show a ton of expression, and you see her at a great distance. AI characters get very, very small very, very quickly, so you need to be able to recognize her silhouette, the shape of her body. Her color scheme's actually very simple, you know, the sort of two tone color look. That's all to do with this sort of exaggeration."


My thoughts ... )


What do you guys make of it all?
.

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