So, for the roleplayers out there, I have a question: How often do you find women and girls running their own games? I've been gaming for 23 years now, and had more gamemasters than I can think about, but only a few women.

Mostly, I want to talk about women as gamemasters, and how your experience has been either with running a game, or with a woman running a game you're playing in. Why are there less women than men who are out there running games? Especially when there are plenty of women with experience at gaming.
wabbitseason: art by cliff chiang (helena wayne)

From: [personal profile] wabbitseason


I've only gamed for a couple of periods. Oddly I've had at least two female GMs, one for a lengthy Star Trek campaign, one for a superhero game. I'm actually trying to remember if any of the other women in our groups tried their hand at GMing. I even tried it for a short stint on a Timelords RPG, a time travel game where you're playing yourselves. I had an easier time coming with ideas for the campaign rather than the mechanics unfortunately. I didn't realize any of that was unusual, but then the college gaming group came from the local SCA shire/barony. They loved switching off on games, so they didn't get into a rut. The superhero game was more recent experience and that was an all-girl gamer campaign -- GM, players, characters. I wish that had lasted longer.
copracat: alia with text "we are all made of stars" (alia made of stars)

From: [personal profile] copracat


I used to game at university (decades ago) but stopped when I dumped that bunch of people due to their the patronising sexism.

I tried again when I moved towns, but while the new bunch had a few women, they were still dominated by sexist guys and worse, the GM was extremely by the book so it was boring, too.

Edit: by which I mean to say: I have never had a female GM.
Edited Date: 2011-02-22 08:19 pm (UTC)
animeshon: (Default)

From: [personal profile] animeshon


I have to admit I've never had a female GM, but the boys I game with are pretty good when they're away from certain other elements. When I first started playing with them they were a bunch of misogynistic tools, but then I started playing with them away from one of the other players and they've been great.

I'm trying to get in being a GM myself, but its been really hard getting the guys to organise their characters so no luck so far. I know for myself I haven't really gotten into running the game myself because I enjoy playing it too much, and also an element of hesitation. I'm always loath to start something new in case I'm terrible at it. But I gave it a short running an Exalted premade adventure and had a ball so now I'm more open to trying on my own
meaghan_bullock: (Default)

From: [personal profile] meaghan_bullock


Well, I'm a woman who runs her own games quite a bit. Also, usually half the GMs of our LARP (it's a team of five to six) are women. This is mostly because we've got most of the boys acceptably trained to not be sexist jerks; it helps when your players are not constantly staring at your bosom or assuming that you exist to please them.
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