silvermoonshade: My draenei priest Lilliah (Lill happy)
silvermoonshade ([personal profile] silvermoonshade) wrote in [community profile] girlgamers2012-06-11 06:41 pm

Guild wars 2

Over the weekend was the second beta event for Guild wars 2. So far Arenanet has impressed me greatly with the game. I was never a big Guild wars fan since I was playing wow at the time, but I have to say I am really, really impressed. 

Is there anyone else out there looking forwards to Guild Wars 2 as well?  If so what are you playing as, or are interested in playing?

I tried out a few classes and so far and the two I really like is the mesmer and the elementalist. To those who have no idea what the crazy person is babbling about, the mesmer uses illusion based magic and can be ranged or melee and the elementalist is ranged that uses elemental magic (fire, water/ice, lighting/air, earth).

What I am most impressed about is the different spells you can unlock depending on the weapon and weapon combos you use. For my mesmer I like the sword and torch combo for melee and the greatsword or scepter/torch for ranged. 

For my elementalist, I liked using daggers, but quickly fell in love with using the staff.

I do have to say that the game sometimes got frustrating from time to time when the difficulty of a quest seemed disproportionate to the level. I can freely admit however that I am not used to playing on my own so much anymore as I've been playing mmos with my husband the last three years so my soloing skills have atrophied. 

I can't wait for the next beta event, or even another 7 hr stress test!


elialshadowpine: (Default)

[personal profile] elialshadowpine 2012-06-11 06:34 pm (UTC)(link)
Yeah, I was playing with an engineer (and a guardian on last beta) and found that stuff was pretty difficult. I actually put down my Charr necro because she couldn't find stuff appropriately leveled that wasn't kicking her ass. Some of the areas seem to be overtuned or designed for whole groups of people, which isn't going to work all that well once there are less people going through the leveling zones. (I mostly solo and I have NOT died as much in MONTHS of playing SW:TOR or D3 or WoW as I have in GW in just a few days of beta time.)

I can't wait for release. I foresee a loooot of time being spent. (And probably money because seriously only 4 character slots?)
elialshadowpine: (Default)

[personal profile] elialshadowpine 2012-06-12 04:41 am (UTC)(link)
Yeah, I didn't get nearly that far, but I had a great deal of difficulty even at low levels because there would only be a few events available for my level. My character has had a serious amount of trouble finding stuff between 6-8. I really hate having to continually do over events because I needed to level. I also noticed that I only got the "Help XYZ person's area" only once, so it was then dependent entirely on random events.
elialshadowpine: (Default)

[personal profile] elialshadowpine 2012-06-13 10:44 am (UTC)(link)
Yup, me too. I died lots because I couldn't handle if I got more than one mob in those circumstances if there was nobody around (and there did NOT seem to be as many low levels around this weekend, I suspect because most people were playing their higher level toons to see new stuff). And WTF is it with that area by the hunting lodge in the human zone where nearly ALL the mobs are VETERAN???? UGH.

I feel like a noob cause I didn't realize the asura gates were actually portals until like two hours before the end of the beta. I thought they were unimplemented portals to asura zones! LOL
animeshon: (Buffy - and the princess screamed)

[personal profile] animeshon 2012-06-11 09:47 pm (UTC)(link)
I've been playing everything but Guardian over the weekend and like you I really liked my Mesmer and my Ele. I always hated playing Mesmer in GW1 so its great to see that they have made it a bit more user friendly.

I love that your skills change based on your weapons too. I wasn't a big fan of the Engineer until I got myself a nice rifle and now she's one of my favourite classes!

Like you I found a lot of the personal quests really difficult, but then the whole thing is a beta so I fed that back to them.

The most annoying thing I found playing was that everyone was expecting the game to be perfect. It's a beta of course there are going to be problems. You're playing to help find those problems and to provide feedback! I blocked so many people who were bitching about bugs!
animeshon: (Default)

[personal profile] animeshon 2012-06-12 01:34 am (UTC)(link)
Yeah I think how well developed the game was definitely added to people having unreal expectations. Also I think the fact that pre-purchasing got you access made people think the weekends were early access rather than testing.

Still I am in total love. I mean all the classes I played were fun, some more so than others. The storylines were great and the combat much improved on GW1! And so much game time and replayability :)

I can't wait!
animeshon: (Default)

[personal profile] animeshon 2012-06-12 06:15 am (UTC)(link)
The lack of jumping didn't really bother me, but GW was the first MMO I'd ever played and most of the RPGs I'd played previously didn't really have jumping either.

Yeah I've been working out which storylines I want for my characters once they are wiped. Its been nice being able to play around and make sure I'm not too attached, of course I'll end up with one of each class and possibly a couple extra to make sure I play each storyline through anyway :)
elialshadowpine: (Default)

[personal profile] elialshadowpine 2012-06-13 10:43 am (UTC)(link)
You 'n me both. ;)
elialshadowpine: (Default)

[personal profile] elialshadowpine 2012-06-12 04:43 am (UTC)(link)
Yeah, it is definitely a more polished beta than the ongoing WoW beta which has had content added a little bit at a time.
elialshadowpine: (Default)

[personal profile] elialshadowpine 2012-06-12 04:42 am (UTC)(link)
Hah, I really disliked the rifle spells on my engineer! I was running around with a pistol and shield because the shield spells helped a LOT.

I seriously hope they drop down the difficulty level some because dying all the time isn't a whole lot of fun. (Although even then I enjoyed it enough that I probably will still be totally addicted.)
animeshon: (Default)

[personal profile] animeshon 2012-06-12 06:17 am (UTC)(link)
Yeah? Next weekend I might check out the shield spells then. I basically dropped my rifle turret, fired overcharging shot to blow myself backwards and then used blunderbust to finish anyone off who came too close. It worked much better for my gamestyle than the pistol I was using previously.

Yeah they do need to dial down the difficulty, that's one of the biggest problems I have with GW:EotN. You're already at max level and basically I can't finish the game on easy mode which is pretty demoralising! It's nice to make things harder for the hard core players, but they need to remember the casual gamers too!
animeshon: (Default)

[personal profile] animeshon 2012-06-13 04:59 am (UTC)(link)
Yeah here's hoping they fix that. I found playing up to about level 10 wasn't too bad and then it was like wow I can't actually do anything. Being mobbed by a group of level 17 monsters on your way to a level 15 task was not cool!
elialshadowpine: (Default)

[personal profile] elialshadowpine 2012-06-13 10:42 am (UTC)(link)
I really really loved my engineer, although I was hearing comments that they are underpowered and that definitely went along with my experience. I expect that's something they will fix before release though.

I HOPE they change the level disparity. I also was annoyed that if I went back to areas that I had done to try to get more levels, I didn't get the "Help this person" quest anymore, just whatever random events popped up, and there were times I went to each area and there were no events. If I could repeat them, it would still be annoying but not anywhere near as bad.
elialshadowpine: (Default)

[personal profile] elialshadowpine 2012-06-13 10:40 am (UTC)(link)
The spell shields... one of them electrifies your shield so that when you get attacked it does damage to your attacker, and the other one has a knockback function which is AWESOME in some places (although seems to be a little unreliable; sometimes it didn't do anything and I'm not sure if that's a bug or not).

Uh-huh, my husband and one of my gfs were going through EoTN content and could not do a lot of it with just the hired companions, and I didn't have a max level character so... :( There definitely need to be more options for casual players, and players with disabilities that don't have the same reaction time and stuff.
animeshon: (Default)

[personal profile] animeshon 2012-06-14 04:57 am (UTC)(link)
Oooo that sounds like an awesome skill. I will definitely be playing around a bit more come next beta weekend!

Yeah I think GW really needs to cater to the more casual gamer. My guild and I made it through the EotN storyline but only just!
elialshadowpine: (Default)

[personal profile] elialshadowpine 2012-06-13 10:41 am (UTC)(link)
Ooo, I will keep that in mind. I didn't try out a mesmer because, ugh, 4 slots. >_< But come release I will probably be dumping some cash to up that to at least enough to have one of each class (... knowing me probably more but hey).
animeshon: (Default)

[personal profile] animeshon 2012-06-14 04:57 am (UTC)(link)
I really need to play a bit more with torches!