I created a D&D world where the old pantheon of gods was banished by a new pantheon. The old gods are going to return. It's a much bigger pantheon and I need more gods and/or demigods. I've created a few, I asked the players to create some, but I need more. Anyone want to help? Go crazy. Human appearances are north required. Please include:

Name
Appearance
Domains
Alignment (good/neutral/evil)

Example:

Sujata
Young brown-skinned woman with dark curls
One of three goddesses of magic (there's a neutral and evil goddess of magic already)
Good

Any and all help will be appreciated
Twisted Island

The playground of the forgotten goddess.



Toto, this doesn't quite seem like Kansas anymore. The island is far from the world you remember. This isn't your home, this isn't even Earth from as far as you can tell. But why? How did you get here? It seems the whims of an unknown and forgotten goddess has decided to make you her plaything, dragging you from your world and timeline and placing you on an inescapable island. Welcome to Twisted Island, where anything can happen and it usually does.

The island changes with the mood of the goddess. It’s her playground and you are one of the very many toys in it. But you’re not alone. There are others stuck on the island just like you and if you’re lucky the goddess didn't just steal you away, but friends and family you know as well. Best idea though? Make friends, powerful friends. Make sure there are people to watch your back because when the island starts to change, you're going to need every little bit of help you can get.

Will you survive, or will you give up and break under the pressure? Apply and become one of the many playthings that the goddess loves to toy with on Twisted Island. Only canon characters are allowed. The game will start May 10, 2015. Go check out the Wanted Characters or Holds page and get your application in!


Game will start on May 10th. APPLY TODAY.

NAVIGATION
twistedlandmods | twistedlandrp | twistedlandooc
Premise | Rules | F.A.Q. | Holds & PBs | Wanted | Character List | Application
Player Contact | Player Status | Dropbox | Friends Button | Calendar
In Game Information | Timeline Recap | Code Page | Tags
Twisted Island

The playground of the forgotten goddess.



Toto, this doesn't quite seem like Kansas anymore. The island is far from the world you remember. This isn't your home, this isn't even Earth from as far as you can tell. But why? How did you get here? It seems the whims of an unknown and forgotten goddess has decided to make you her plaything, dragging you from your world and timeline and placing you on an inescapable island. Welcome to Twisted Island, where anything can happen and it usually does.

The island changes with the mood of the goddess. It’s her playground and you are one of the very many toys in it. But you’re not alone. There are others stuck on the island just like you and if you’re lucky the goddess didn't just steal you away, but friends and family you know as well. Best idea though? Make friends, powerful friends. Make sure there are people to watch your back because when the island starts to change, you're going to need every little bit of help you can get.

Will you survive, or will you give up and break under the pressure? Apply and become one of the many playthings that the goddess loves to toy with on Twisted Island. Only canon characters are allowed. The game will start May 10, 2015. Go check out the Wanted Characters or Holds page and get your application in!


Game will start on May 10th. APPLY TODAY.

NAVIGATION
twistedlandmods | twistedlandrp | twistedlandooc
Premise | Rules | F.A.Q. | Holds & PBs | Wanted | Character List | Application
Player Contact | Player Status | Dropbox | Friends Button | Calendar
In Game Information | Timeline Recap | Code Page | Tags

Some that I wrote recently:

  • Software Bride: *Mute / female Investigator. Rewrites the ending of Analogue: A Hate Story to explain why you're married to her at the start of Hate Plus. Content note: All The Feels.

  • Xcom: A Hate-ful Aperture Science Story: A crack fic based on the 2012 remake, where most of Xcom's personnel get replaced with AIs ... much to female!Commander's chagrin. Features characters from Analogue, Hate Plus, and (of course) Portal.

  • Analogue: A Hate Story: A complete fanfiction adapt of Christine Love's transhumanist sci-fi visual novel. Features cosplay, patriarchy, and cute AI girls who may or may not be mass murderers. Software Bride, above, is also the final chapter of this story.

Feedback and/or flames are appreciated! Or at least the former ~

Anyone else have recommendations?

Twisted Island

The playground of the forgotten goddess.



Toto, this doesn't quite seem like Kansas anymore. The island is far from the world you remember. This isn't your home, this isn't even Earth from as far as you can tell. But why? How did you get here? It seems the whims of an unknown and forgotten goddess has decided to make you her plaything, dragging you from your world and timeline and placing you on an inescapable island. Welcome to Twisted Island, where anything can happen and it usually does.

The island changes with the mood of the goddess. It’s her playground and you are one of the very many toys in it. But you’re not alone. There are others stuck on the island just like you and if you’re lucky the goddess didn't just steal you away, but friends and family you know as well. Best idea though? Make friends, powerful friends. Make sure there are people to watch your back because when the island starts to change, you're going to need every little bit of help you can get.

Will you survive, or will you give up and break under the pressure? Apply and become one of the many playthings that the goddess loves to toy with on Twisted Island. Only canon characters are allowed. The game will start May 10, 2015. Go check out the Wanted Characters or Holds page and get your application in!


Game will start on May 10th. APPLY TODAY.

NAVIGATION
twistedlandmods | twistedlandrp | twistedlandooc
Premise | Rules | F.A.Q. | Holds & PBs | Wanted | Character List | Application
Player Contact | Player Status | Dropbox | Friends Button | Calendar
In Game Information | Timeline Recap | Code Page | Tags
Not sure if this is allowed but... It's tons of fun. The creator of the game was the teacher in charge of my high school's gaming society over 15 years ago and this game was everyone's favorite and now they are trying to make it available to everyone.

Marshals & Myrmidons (M&M) is a new spin on the old RPG's. Instead of rolling the dice, you spin the wheels.

https://www.kickstarter.com/projects/1463321520/marshals-and-myrmidons-adventure-game

Hi all,

Still DMing 4e, same homebrew world though with a different party, with a different short-term goal. Circumstances are sending them to the Underdark to rescue a kidnapped mage.

So, this is my opportunity to create yet another culture, this one generally ruled by evil. I did, however, want to put my own stamp on things.

Since I know plenty of players who will play a Drow who is of good alignment or at least neutral, I wanted to work that in. At the same time, I envision a culture that is very much every sentient being for his or herself. So, I'm including some of the following elements and I'd love to have more.

  • Very mercenary attitude. First and foremost, "What's in it for me?"
  • Strength is power. The more tattoos and piercings you have, the more you can tolerate pain, therefore you are seen as stronger.

  • Helping the weak is seen as weakness
  • Extreme classism
  • The law is to be followed yes, but it is also to be bent into Alexandrian knots to make it serve one's purposes

  • Money is also power, so greed isn't a sin, it's a necessity

  • There will be slavery. There isn't much that is more evil than that.


  • I'm going for a lawful evil vibe, which I think can be scarier than chaotic, if I do it right. People with their own code of conduct, of honor, even. Methodical, intentional evil. People who would care about loyalty, tradition, and their own version of order. People probably very comfortable in a clearly-defined hierarchy.

    It occurs to me that I may be taking on too much.

    There will be all races, because I find that infinitely more interesting.

    I'd love some input. Have at it!

The good news is, FFXIV has some really good, powerful female NPCs, and almost all of the gear that female player characters can wear is reasonable. Whether for warding off attacks (for melee characters), or for running around outside in the snows of Coerthas or underground in a cold and damp dungeon (for mages).

The bad news is it's pretty much saturated with sexism and rape references, to the point where it feels like any female NPC who can be threatened with harassment will and most of them read like they were written by a man who thinks it is hilarious.

I've compiled a list of somewhat spoileriffic examples here, for anyone who wants to gauge their personal comfort level.

#gamergate?

The best summary I've seen to date comes from
Jim Hines

One of my conservative friends (who I butt heads with on a regular basis) is on the side of, "it's about ethics in journalism," which I find confusing. I haven't seen any proof of unethical behavior anywhere."

What are your thoughts?
I'm running a D&D 4e campaign, six players, home-brewed world. I am having a difficult time getting the party to role-play. I've given them openings for discussion, like long rides or time curled up around the campfire. I've introduced characters they can ask questions of, I've given extra XP for good roleplaying. That gets touchy because one of the best roleplyers is my boyfriend.

Two others of the party are fantastic role players. Another is great at it if he can be coaxed out of Quiet Mode (if you met his older brother, you'd understand).

The big problem is the "leader" of the party. He's great at conceptualizing--he made a nifty character--but his follow-through sucks. The player's personality isn't chock full of leadership, and it's the same for the character.

Any suggestions?
I'm new to Shadowrun, and after a lot of fussing about putting my character together, learning the HeroLab application the Overthinkers finally had a session.

Good things and bad things. I like the world building, I like the die system (and hey, an excuse to buy new dice!). I like the variety of characters you can play. It's a bit odd for me to have elves and trolls in a post-modern world, just like it's new to me to play a game with both magic and tech (though I certainly read enough urban fantasy to be familiar with the concept).

I didn't think much of the canned adventure, however. Very little room for team building and character development. The small quests led to the conclusion in a disturbingly linear fashion. The clues to tie the mini-quests together were embarrassingly obvious.

We have a couple of trolls in the group, two elves (one that my character has dubbed "Princess) and two humans. Two of the guys are playing women, the other woman is playing a woman and I'm playing Sloan.

I got Sloan's name from a character in two very different books. One is the best interrogator in Minneappolis from John Sandford's Prey series. Even his wife calls him Sloan. The other is from Seanan McGuire's Indexing, and the character is badass, has questionable ethics and is always a hair away from exploding into an evil stereotype.

And I thought it would be a nice way to stretch myself if I played a character of, not the opposite sex, but of no discernible sex at all. Sloan is of medium height, medium build, flat-chested, low waist-hip ratio, dresses androgynously, and is a touch anti-social. High praise from Sloan is, "You might be all right."

My boyfriend's character (this would be Princess) was polite enough to ask what pronouns Sloan prefers. The answer was, as you might guess, "Sloan." It's going to be difficult for the others to write mission reports. One of the trolls refers to Sloan as "it." That gets him an eyeroll and a comment similar to "don't be an arse."

One of my recent D&D characters was a woman in the military who worked intelligence missions, there wasn't much time for other kinds of fun. Another wore cloth armor in battle, and stylish dresses the rest of the time. She was also known to enjoy a cup of tea in a fancy cafe if one was about.

How have y'all played off-gender? What did you get out of it. Any thoughts on Shadowrun?
There's a website called Humble Bundle which often has bundles of games where you can pick your own price and where the money goes to (such as charity, or the developers).

Currently they have a square enix bundle, and additionally it's also possible to buy a computer version of some of the Final Fantasy Games - FFIII, FFVII, and FFVIII.

https://www.humblebundle.com/store
...I made my own Simblog!

It's for The Sims 3 and it's a Legacy blog, named The Spaceacy just because. You can find it here!

I'll probably post here as well when I update it, if you don't mind. :~)

This last week I reminisced on my personal DW about a couple of my favorite console games, both of which are somewhat obscure and underappreciated, so I wanted to give them some love ♥ I thought I'd share the posts here.

- NyxQuest: Kindred Spirits (WiiWare/Steam, 2009)
- Sphinx and the Cursed Mummy (PS2/GC/XBox, 2003)

My DW actually is mostly video game discussion, for the most part. I'm still trying to summon the strength of will to write about all my feelings re: FFX HD Remaster. If I do manage to write a coherent post about it, I'll share that here as well. :-)
Whoot, my first post! I hope reviews are okay to post here >_< I finished my finals and, to my disappointment, completed Far Cry 3. I wasn't sure whether or not to post this here because I don't know how it'll be received but I think it'd be good for discussion.

THE GOOD
- I got this game for $5. Wish I got it for free.
- Ubisoft never disappoints when it comes to scenery, nature, and the animal animations and clippings.
- Gameplay mechanics are wonderful; very much like Assassin's Creed in FPS style. You've got the synchronizing in high places to map out locations, gain more ways to kill/stealth as you progress, do sidequests that don't have anything to do with the main mission, etc.

THE "F**K NO STOP THIS NOW" (TRIGGER WARNING: racism, sexism, rape; CONTAINS SPOILERS)

It's a long list of bad with a bit of profanity so prepare yourselves. If you found this helpful, please rate up on Steam so that it stays visible as it's one of the few honest reviews. Lots of Far Cry 3 stans but I expected it.
So I just finished A Link Between Worlds and man, that was a fun game. There's a lot in common with A Link to the Past, which I've also played, so it did make it a bit easier in some of the boss battles. But what I enjoyed the most is how they expanded past the earlier game.

cut for length and mild spoilers )

Anyways, I had a lot of fun with A Link Between Worlds and I had a very hard time putting the game down. (The Save option suggested that I take a break very, very often.) Has anyone else played it yet? What did you guys think?
I just thought that this might be of interest. :)

Humble Bundle is currently running a bundle deal with WB - you can set the prices for the prequel games to Arkham Origins, and choose whether you'd like the money to go to charity or the creators or HB or split the money around.


Who's afraid of the big, black Bat?
Celebrating Batman: Arkham Origins, the recently-launched third installment of the award-winning Batman: Arkham franchise, the dark knight headlines the Humble WB Games Bundle!

wbgames_newsletter
buy
Pay what you want for Batman: Arkham Asylum Game of the Year Edition, F.E.A.R. 2: Project Origin, F.E.A.R. 3 and The Lord of the Rings: War in the North. Beat the average price, and you’ll also unlock Batman: Arkham City Game of the Year Edition and Scribblenauts Unlimited. All games are available on Steam for Windows (Arkham City also available on Mac).

charities
Support charity. Bundle buyers can choose how they want their purchase allocated: between the content creators, WB Games, and the charity, We Can Be Heroes. With your help we’ve raised more than $25 million for charity!

The Humble WB Games Bundle is here for only two weeks, so make sure you get it before it's gone!.

Love,
Humble Bundle
Hey there. I'm on my second play through on Mass Effect. My Sheppard is a female, which I suppose is to be expected. If at all possible, I play my characters as women. I was wondering, do those of you who play ME play as male for another perspective, like some men will play through as a woman. Or do you simply play through as women? If so, why?

Personally, I think I'll always play ME as a female. I mean, most games don't offer the option to change the sex of the main character. Thing is with ME, it feels awesome being the hero as a woman. The one person who changes the fate of the galaxy. I kinda love it.

I love ME, and will probably play through a bunch more times. Thanks to the multitude of starter options, I can't imagine this game would ever get boring.
Hi! I saw that there was an introductions tag, and therefore inferred that introductions were allowed. So I'm gonna make one.

I'm Sophia. I'm twenty years old, and I like video games. I mean, not to be vague; I've put like a thousand hours in Guild Wars (still, to this day, still playing), I've only just beaten Diablo II with a friend, I've restarted my Pokemon Emerald save on a Game Boy Micro a friend sent, and I always check out the Humble Bundles, indie developers, etc. I have a Steam account -- it's Chiaro.

I'm really new to Dreamwidth? But there's also something intoxicating about it. I feel like a member of a (somewhat) esoteric subculture; I feel like there's something a bit more tightly-knit about it all. It's really nice. I'm still navigating the community scenes, though; there's no easy way to see top communities in a handy directory beyond 'recommendation' pages several years old.

I'm also a trans girl; I've been taking estrogen for about 14 months and live my life presenting female, etc. etc. I don't think it defines my identity as something, well, separate from 'geek femininity' (whatever that is) but my opinions are somewhat informed from a more trans-focused feminism. I mean this as an aside for the future, haha.
Source

When we tell a story about oppression, why do we tell it through this lens--why are we placated/comforted/soothed by the idea that the oppressed are as awful as the oppressors? How would this game play out if Elizabeth were the point-of-view character, or a black man?

I’ve thought about this subject a lot because I like playing narrative-driven games (such as they are).

The standard narrative for video game stories depend upon the social position of a powerful white man. Characters need to be in good physical condition to run, jump, and shoot. They have to be granted some power (plasmids, magic swords, augmentations, biotics) to give them an advantage over the common rabble. They need to logically fit into a job that usually has some martial training, where a female or a poc would stand out (police officer, soldier, space marine, warrior). They have to be able to move freely and often blend into the crowd without being noticed. We have to see their slaughter of other people as justified and not a threat to a desired order. They can kill with impunity. Their job is to be a savior, someone who people automatically turn to for help, and so everyone else is intrinsically inferior to them. Many of the items in Peggy McIntosh’s Invisible Backpack are essential to the progression of a video game story.

And they have to fit the perspective of the “average” gamer: white, male, middle class, straight. Anyone who falls into the other categories is probably used to playing the standard video game hero, but playing a black man, say, or a lesbian would require these gamers to assume an identity that is not the norm, and that operates under cultural assumptions that assume a diminished agency.

And the problem is compounded by this standard perspective, and the power it assumes, dictating the plot as well. Dragon Age and Mass Effect gave multiple character options: male and female players had almost identical storylines, could pursue romances with NPCs of both gender, and could customize their appearance to reflect other ethnicities, although the default was white. But these choices didn’t change the story to reflect female, gay, or poc experiences. The game just took the standard white-guy story and gave it another appearance.

Despite many people thinking that the voice actress for female Shepard in Mass Effect was superior to her male counterpart, 82% of ME3 players chose to play the male version, according to a Bioware survey. Yes, more and more women are playing video games, but we are in a cycle of game designers basing their characters and narratives on the “standard male player,” these games primarily appealing to the experience of “standard male player,” and then claiming that they (the designers) are only reflecting what the public wants.

But I think the problem goes further than representation. The standard story progression itself depends upon privilege. And until we find another model, one that AAA game makers feel is profitable to make, we're going to see the same stories again and again.

That being said, I play the hell out of these games.
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